Ash Games Studio is a Saudi-born, remote-first indie studio of 18. We ship small, we ship considered, and we ship things nobody else can. If our mission is yours, we’d love to meet you.
Own and grow our Arabic player community across Discord and social, the Saudi-native voice of Nomad.
Read full role →Be the glue between design, engineering, art, QA and leadership across our growing portfolio of narrative-rich, culturally grounded titles. Own sprints, milestones and delivery.
Read full role →Our code repo is the team's office. Enforce pipeline and repo hygiene, gate pull requests with automation, and keep our ~10-person global team moving at indie speed.
Read full role →Don’t see your role? Send us your work anyway.
Apply →Own studio-wide marketing across Nomad, Azooma and our UGC/Roblox projects. Lead community, content and playtest strategies. Think strategically, execute tactically.
Freelance narrative designer for a mythology-rich project. Structural design, branching dialogue, lore-building for a world gaming has never explored.
Craft culturally resonant gameplay. Design and document core systems, levels and memorable player moments for our upcoming title.
Build culturally rooted, gameplay-driven PC/Steam titles in Unity alongside the team that shipped Azooma Escape to Steam's front page.
Bridge art and tech: pipelines, shaders, workflows for a dynamic indie studio. Start immediately, potentially convert to full-time.
Detail-oriented Accountant with hands-on experience in Zakat and VAT, managing day-to-day accounting and KSA compliance.
Small team. Remote-first. Global by default, Saudi at heart. Our repo is our office, if it’s clean, the studio is happy. Every person counts; every role is a key role.
We hire for taste, communication and ownership more than years on a resume. If you don’t see your role here but think you’d fit our mission, send us your work anyway, hr@ashgamesstudio.com.