About the role
We’ll share a deeper brief once we meet — tell us about your work and we’ll send the full scope, expectations and success metrics.
Why Ash Games
We’re a Saudi-born, remote-first indie studio of about twenty people. Small team, global by default, Saudi at heart. We hire for taste, communication and ownership more than years on a resume, and every person on the team shapes the games we ship.
- Real ownership. You won’t be one of fifty on the same feature. Your work will be on screen for millions.
- Global team, Saudi heart. We work across timezones, but our stories come from a specific place and a specific voice.
- Remote-first, healthy pace. Ship small, ship considered. No crunch theatre.
How we hire
A short intro call, a paid trial or craft conversation (role-dependent), a meet-the-team call, and an offer. No take-home marathons. No ghosting — you’ll always hear from us.