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Concept Artist

Apply for this role → Takes 2 minutes. We read every application.

About the role

We’ll share a deeper brief once we meet — tell us about your work and we’ll send the full scope, expectations and success metrics.

Why Ash Games

We’re a Saudi-born, remote-first indie studio of about twenty people. Small team, global by default, Saudi at heart. We hire for taste, communication and ownership more than years on a resume, and every person on the team shapes the games we ship.

  • Real ownership. You won’t be one of fifty on the same feature. Your work will be on screen for millions.
  • Global team, Saudi heart. We work across timezones, but our stories come from a specific place and a specific voice.
  • Remote-first, healthy pace. Ship small, ship considered. No crunch theatre.

How we hire

A short intro call, a paid trial or craft conversation (role-dependent), a meet-the-team call, and an offer. No take-home marathons. No ghosting — you’ll always hear from us.

Think this is you?

Tell us what you’d bring. A link to your best work speaks louder than a perfect resume.

Apply →